Sunday, June 13, 2010

Taking a Rest from Crunch

Short Rest

Duration: A short rest is about 5 minutes long.

No Limit per Day: You can take as many short rests per day as you want.

No Strenuous Activity: You have to rest during a short rest. You can stand guard, sit in place, ride on a wagon or other vehicle, or do other tasks that don’t require much exertion.

Renew Powers: After a short rest, you renew your encounter powers, so they are available for your next encounter.

Spend Healing Surges: After a short rest, you can spend as many healing surges as you want. If you run out of healing surges, you must take an extended rest to regain them.

Using Powers while You Rest: If you use an encounter power (such as a healing power) during a short rest, you need another short rest to renew it so that you can use it again.

Interruptions: If your short rest is interrupted, you need to rest another 5 minutes to get the benefits of a short rest.

Published in Player's Handbook.

I'm so happy they addressed this, and in a core rulebook no less. I'm not so happy with the way they addressed it. Seems clunky. Also, reduces the competitive value of the Bard's short rest ability. Oh well. Let's see how it plays.

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